The idea for “Disco Elysium” came from Robert Kurvitz, the founder of the ZA / UM studio, in the early 2000s and began with board game concepts and novel ideas. It took years for the steampunk world to be realized as a video game. An Estonian team of developers worked on the game that was then called “No Truce with the Furies”. In October 2019, “Disco Elysium” was released under the new name and received overwhelmingly positive reviews from critics and fans.
Disco Elysium for the Switch
Similar to many other successful titles, “Disco Elysium” is now being implemented as a port for the Nintendo Switch. After the Stadia and PlayStation releases in early 2021, the “Final Cut” version for Nintendo’s hybrid console will appear on October 12, 2021. The decision to optimize the game for the Nintendo Switch comes as little surprise – the strong focus on dialogues is only amplified by a handheld console.
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