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Fracture map rotation
Fracture (formerly Canyon) is an H-shaped map that is split in the middle. A lush jungle stretches out on one side and an almost endless desert on the other. To explain this climatic division, Brian Yam, lead artist at Riot Games, explains that the team wanted to create a visual separation between the two sides of the map. This is therefore due to an accident that messed up the timeline of the story. To spice things up, the developers decided to change the rotation of this map. The defenders spawn in the middle, the attackers on either side of the map.
Fracture inspired by Lord of the Rings
While the look of the map seems rather futuristic, its origin is inspired by the battle for Helm’s Deep from “The Lord of the Rings”. Specifically, the climax of the battle is meant, in which Aragorn and Théoden go into attack against the orcs, while Gandalf and the riders of Rohan fall in the rear of the enemy. True to the motto: from the defensive to the offensive. This new look at the tactical nature of “Valorant” not only enriches the gameplay but also the story. According to David Nottingham, Creative Director at Riot Games, Fracture should bring the “other world” closer to the players and show them the conflict between the two earths.

Interactive elements and content
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